Curriculum Vitae

Jan-Philip Loos

2018-04-18

Oktaviostraße 112 E, 22043 Hamburg, Germany
+49 160 966 511 88 • jloos@maxdaten.io

Education

Research

Research Interests

Computer Graphics, Virtual Reality, Functional Programming, Haskell, GPGPU, Physic Simulation, Category Theory, Game Programming

Work Experience

Awards

Projects

2015 – now: Full Stack Developer

Reading printed books mobile
Papego (german)
Briends GmbH

Technologies:

  - Haskell
    - Persistent
    - Servant / WAI / Warp
    - Yesod
    - doctest & QuickCheck & hspec
    - Hakyll
    - Lenses
    - Aeson
    - stack
    - Strong Basics in Category Theory
  - Kubernetes
  - Docker
  - Google Cloud
    - Datastore
    - Cloud Function
    - Container Builder
    - Kubernetes Engine
  - Google Data Studio
  - TypeScript & JavaScript
  - Node & Yarn
  - Webpack
  - Angular
  - Ionic
  - Fastlane
  - ElasticSearch
  - RESTful API Design
  - Swagger / OpenAPI

2012 – 2013: IT-Administrator, System-Developer & Co-Founder

Social Writing Web-Portal based on XWiki
Mygnia – Post-Mortem (german)
Briends GmbH

Technologies:

  - Bare Metal (Self Hosted Service)
  - XWIKI
  - Java
  - Groovy
  - Python

2010 – 2011: Java-Developer

Tooling & Automation and Back-End-Development
Pirate Storm
Bigpoint GmbH

Technologies:

  - Java + JUnit
  - ActionScript
  - MySQL
  - Swing
  - Jenkins

2010: Back & Front-End Development in Unity

Implementation of an Real-Time Back-End Service
Evaluation Project
Bigpoint GmbH

Technologies:

  - Unity
  - .Net / Mono
  - C#
  - F#
  - Python

2009 – 2010: Java-Developer

Sound-Programming, Graphics-Programming & Tooling
Poisonville (unreleased)
Bigpoint GmbH

Technologies:

  - Java + JUnit
  - Hibernate
  - OpenGL
  - OpenAL
  - AWT & Swing
  - JMonkeyEngine
  - Max Script (3D Studio Max)
  - Python
  - Jenkins

Skills

Computer Science & IT

IDEs & Editors

Version Control Systems

Digital Content Creation

Operating Systems

Additional

Languages

Qualifications

Interests

Drawing, Family, Gaming, Cooking & Cocktails, 3D Modeling, TV Series, Walking, Running, Technologies

References